Microsoft acquires Simplygon to accelerate innovation in enabling 3D for everyone

Microsoft acquires Simplygon to accelerate innovation in enabling 3D for everyone

By Kudo Tsunoda as written on blogs.microsoft.com
I am pleased to announce that Microsoft has acquired Simplygon, a premier developer of automatic 3D data-optimization solutions. This acquisition accelerates our 3D For Everyone vision and strategy, which we introduced with the Windows 10 Creators Update at our event this past October in New York.
Simplygon logoSimplygon’s technology and talent will strengthen our position in 3D creation, making it easier to capture, create and share in 3D. It builds on and extends our aspirations to empower a new wave of creativity with the Windows 10 Creators Update, Paint 3D and our online creator community at Remix3D.com.
Simplygon was developed by Donya Labs AB, a privately held company based in Sweden. Donya was founded in 2006 with the aim to be the premier developer of automatic 3D data-optimization solutions. Simplygon is a leader in 3D game optimization, dedicated to helping creators and users of 3D data across industries optimize content pipelines and streamline workflows.
The leadership team, led by CEO Matt Connors, founder and CTO Ulrik Lindahl and co-founder Koshi Hamedi, bring a depth of knowledge around 3D creation optimization, and we’re excited to welcome the team to Microsoft.
The Simplygon leadership team shares their thoughts on the news here.

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Watch as two artists redefine the relationship between dance and technology.

Exploring the relationship between modern technology and dance.

What can you do when you use technology to reimagine something as timeless as dance? Artists Frederico Phillips and Maria Takeuchi sought to answer this question and create a limitless artistic experience. What they discovered broke the bounds of what’s been done before and opened the doors for what’s to come.
Phillips and Takeuchi used Microsoft Kinect sensors to record an interpretive dance performance, which they manipulated in 3D. The resulting video pushes the limits of expression and redefines how modern technology can engage with, enhance and ultimately change the dance experience.


Source:
http://www.microsoft.com

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